Mr. Neil wrote:Radchek wrote:As far as I can remember all the names from previous games were correct in the Camelot version. Sega really should have let WD to use the original names, they really didn't do themselves any favours during the Saturn days.
Yeah, I think the US version was only superior in so far as it had a polished translation. The European version had some minor grammatical errors, but the US version got the Working Designs treatment, so that not a single punctuation mark was out of place. Literally, they had it so that the game would know how to apply an apostrophe at the end of a character's name, depending on whether or not the name ended in "S".
The property rights over character names was just dumb. There's no reason to license out a game to be localized and not include the character names as part of the deal, but that's late 90s Sega for ya. Kalinske was probably gone by that point. I can't see him letting something happen as stupid as that.
Yeah, Kalinske was gone at that point. Our good "friend," Mr. Stolar was in charge at that point.
Let's see, some of my favorites:
Love the original Phantasy Star
I know its not a really good game, but I'm a sucker for Sword of Vermillion. I know its a grind, and really clunky, but it feels like a classic fairy tale to me (research on fairy tales and folk tales from various cultures is a bit of a hobby of mine)
Shining Force 1 and 2: Shining Force was the first Strategy RPG I'd ever played. Made me love the sub-genre. Just an al around solid game that truly supported multiple play styles. SF 2 managed to be the rare sequel that truly improved upon the original in every way.
Wild Arms. Love the American Western flavor added to the frame of a JRPG. I honestly enjoyed Wild Arms more then Final Fantasy 7. I still tear up every time I hear that opening theme song.
Final Fantasy Tactics: Evolution of the SRPG format, with an interesting story to boot (horrendous translation notwithstanding). Armoured Priest's vote for best game of 1998 (which was a truly phenomenal year for gaming in general).
Panzer Dragoon Saga: What can I say, there really isn't much else like it, and it was a masterful game.
Dragon Quest 7 and 8. DQ7 stands as the console game I've put the most time into, that counts for something as I usually play through a game and move on. DQ8 is definately a "better" game then Sword of Vermillion was, but I liked it for similar reasons.
Lunar 1 & 2: Loved them on the Sega CD, loved the remakes on the PS1.
Skies of Arcadia: A number of former team Andromeda members, getting by the tragedies that occurred during development of PD Saga, getting transferred to Overworks and helping that team to create a game on the opposite end of the emotional spectrum as PDS. Seriously, try playing Panzer Dragoon Saga and Skies of Arcadia back to back. It s an emotional rollercoster. (for the same effect try watching Requiem for a Dream, and Ponyo back to back)
Atelier Iris: Just the first one, but I really enjoyed that game. Not even entirely sure why (had really good secondary characters which is unusual for an RPG like this)
Ys series: Ever since playing Ys 1 & 2 on the Turbo CD, I was hooked. I've been a Ys fanboy for years.
Not generally fond of PC gaming, but I have to give a shout out to Temple of Elemental Evil. Easily the best adaptation of the D&D 3rd/3.5 rules set...even with all the bugs, and kudos to the Circle of 8 who are still releasing patches for that game 7 years after the fact.